Just a short update this time. We have just released a new version of Dinocide (v1.4.6). It mainly addresses a few issues that some players experienced.
To be specific:
- Fixed issue with high CPU usage on some underwater levels that made the game unplayable to a small number of players.
- Fixed gravity underwater when you complete a level or kill a boss. Now you won't fall down as if the water had disappeared.
- A few other fixes that improved performance and stability (e.g. improved all underwater creatures AI processing, etc.)
Try it out if you haven't yet completed the game!