Is it really that time? I can't believe it, honestly, but VoidExpanse is finally going to be released!
Yes, this version is very close to being the version we will send to "Gold", both on Steam and on our website. There are still a few small issues to fix, add achievements and such, but essentially the game is finally complete!
And here is our boxart for the game. To be honest I really like how it turned out to be :)
And yes, you can grab the game in our Store!
Anyway, we will have another blogpost when we release the very final version, so for now I would like to just share some of the changes in this version.
Here we go!
- First of all we went over the entire game changing the balance to a lot of things. Few examples would be the experience system and how fast you progress, as well as mining, weapon stats and other elements.
- We have finished the localization system and now the game could be translated to any new languages either by us or by players themselves. It will also ship with Russian language support built-in, so all of our friends from Russia, Ukraine, Belarus, Kazakhstan and other countries using that language could enjoy the game as well. And hopefully we can introduce more languages later!
- AI has been improved as well, making pirates and other enemies a bit smarter - now they won't engage in futile fights with other NPCs and try to retreat if they are taking heavy damages.
- Target unlock is now also possible.
As always you can read a detailed list of changes on our forum where we list every small detail that was modified.
But the primary goals of this update were, of course, the stability improvements and bugfixes! We are not quite there yet, but the game is definitely very stable and almost bug free. Give us another week or so and it will be perfect in time for release :)
Now, I'm sure many of you now ask, - "But WHEN is the release?". And to that I can say - it's going to be very soon! But before we can release we need to take care of a few things and make sure we have prepared everything for a good press coverage, so the game has better chances of being seen by the media. And if we have good sales it will mean we can continue working on the game for a long time! And that is our goal, to continue making it even better and I hope together with your help we will be able to achieve this!