VoidExpanse Guide: Ballistic Weapons

Added on 30 March 2016 by Lurler.

Greetings, Void explorers!

Our next guide on Ballistic Weapons of VoidExpanse is ready. Take a look at the coolest guns and most useful skills right now!

Of course, there will be more, so subscribe to our YouTube channel and share the news with your friends!

VoidExpanse Guide: Energy Weapons

Added on 28 March 2016 by Lurler.

Greetings, Void explorers!

We have prepared a short video guide about Energy Weapons in VoidExpanse. Want to take a look at the coolest lasers and most useful skills? This guide is for you.

Of course, there will be more, so subscribe to our YouTube channel and share the news with your friends!

Dinocide - Dev. Talk: Changes since release

Added on 23 March 2016 by Lurler.

Greetings, friends! Today we're presenting you our first Issue of Dev. Talk video!
In it we have summed up what changes took place in Dinocide since the day of its release!
 

Issues like that will be our regular feature from now on, so subscribe to our channel and share the video with your friends!

Dinocide update v1.4 is out!

Added on 9 March 2016 by Lurler.

Hello, everyone! :)

We are pleased to introduce you our next update to Dinocide!

This update is packed with improvements and a new game mode! First of all, we would like to present you an incredibly challenging “Boss Rush” mode - test your skills in defeating all of the bosses of Dinocide one by one! And newly added Boss Life Meter will help you with that!

Secondly, we have added a new level to the game. Have a nice walk in a scorching desert heat! Besides that, we have also completely reworked the second level in the game with improved visuals and gameplay flow. It is the second level, is HAS to be good! :)

We have also changed the Start Game menu. Rather than jamming everything in one list we created a separate screen where all the game modes are now located.

And even that is not all! Great news for all of our Chinese-speaking dinosaur riders: now the game officially supports Chinese language (both, traditional and simplified)!

惊人!

Have fun!

Dinocide update v1.3 is out!

Added on 25 February 2016 by Lurler.

Hello, everyone! We are pleased to introduce our next update to Dinocide.

As we promised before - the largest piece of content in this update is two completely new bosses. As you can see in the screenshots it introduces bosses for another two biomes that we have. Each with completely different behavior and approach!

Other important part of this update is some rebalancing. Late game levels seemed to be a bit too difficult so we decided to add a few more weapons there. We also changed the underwater boss balance a little bit. There are also a few bug fixes as well, mostly related to the Unity engine (seriously, they need to fix their stuff).

Anyway, we hope that you will enjoy this update! :)

Dinocide update v1.2 is out!

Added on 5 February 2016 by Lurler.

Hello everyone and we are here with another update for Dinocide!

To be honest we didn't plan to release this update so soon, we wanted to continue working on it and add a few more things, including a new boss. But while working on it we discovered an annoying bug related to food meter. And here is the outcome: Dinocide has a new biome, two more levels and less bugs! :)

As you can see from screenshots the new levels introduce a completely new biome and tileset - American desert! We hope you like it!

Dinocide update v1.1.x is ready!

Added on 1 February 2016 by Lurler.

Good news, everyone! Our team just finished creating a new update of Dinocide. And it is not just a patch or bug fixing update. We have some new content available there!

First and biggest of all the changes is the new boss! You can see it in the picture above. It has some quite interesting mechanics and should be a much more serious challenge than the first boss, which was designed as a sort of introduction.

Second big thing - we added a couple more levels! They are also arranged as an alternative path in the story giving you an additional path to progress through the game.

If you are using Steam or our launcher the game will update automatically and the game map will alter accordingly to show these new changes. Saves are 100% compatible as well. However, if you have a save file where you progressed much further in the story - you will need to start a new game to see this new boss and new levels.

But that's not all. We have some more things in works. So stay tuned for future updates! :)

Dinocide is live!

Added on 21 January 2016 by Lurler.

Great news, everyone!

Our second game, Dinocide is finally released!

The game is available worldwide for $9.99 USD (Steam prices may vary in different regions). You can grab Dinocide right now on Steam or in our AtomicTorch Store (DRM free of course!).

Dinocide is available for Windows, Mac and Linux platforms. The game supports 11 languages including Spanish, German and even Japanese.

Grab the game now and don't forget to share your experience with us on the forums!

Dinocide Steam page is live!

Added on 13 January 2016 by Lurler.

Dinocide Steam page is finally up! That means the game will now show up in "coming soon" section on Steam and more people will become aware of the project.

As you can see our release preparations are going as planned, at least so far :)

Dinocide will become available for purchase on Steam on January 21st.

Another important point is that we were able to make the game available in 10 different languages! This should make it possible for more people to enjoy the game in their native languages. Not just that, but we translated the Steam page for the game itself as well. And if the game does well - we are hoping to add even more languages eventually, but that will depend on your support, of course :)

Dinocide release date is January 21st

Added on 11 January 2016 by Lurler.

Hurray! Dinocide release date is set for January 21st.

Everything seems to be going as we planned and Dinocide will appear on Steam on January 21th, 2016. Obviously you can grab the game direct and DRM free from our official store as well. The game is available for Windows, Mac and Linux for $9.99 USD.

Dinocide is a classic NES-inspired platformer in a prehistoric fantasy world. It's a story of a cave-man who rescues his love interest from the paws of an evil and mysterious Dinosaur god.

The game delivers that familiar feeling of a classic console gaming and offers a lot of surprises and unmatched classical fun and drive.

For more information please visit the official Dinocide website at http://dinocide.com/ 

VoidExpanse v1.6.1

Added on 17 December 2015 by Lurler.

Just a short update. We have finished working on some bug fixes for VoidExpanse and the new version is out. VoidExpanse v1.6.1 addresses server issues related to multiplayer as well as some crashes reported on Linux and a few other issues.

As always you can find the detailed list of change on our forums.

Dinocide demo updated!

Added on 3 December 2015 by Lurler.

As you may know Dinocide has been successfully greenlit a while ago, which gave us a bit more time to actually work on the Demo (download here). It was very fun as-is, but you can always improve, right? And that's what we decided to do. We have added two important things, both to the game and to this demo.

First thing being a "boss" level which will conclude the three existing levels in the demo (and that boss will blow your mind, let me tell you that!). And the second one is a controller setup screen, which was another feature that quite a few of you guys requested.

Naturally this is not the only "boss" that you can encounter in the full game, we plan to add a great deal more interesting challenges on the path of prehistoric cave-man and his dino-friends. We cannot reveal how many of them there will be, but each of these encounters will definitely be an interesting challenge for you and will require a unique approach to overcome!

Other bosses will be available with a final release of the game which we estimate to be mid-winter. Meanwhile you can share some Boss-ideas with us on the forums.

Dinocide has been greenlit!

Added on 27 November 2015 by Lurler.

Great news, everyone! Our second project - Dinocide has been Greenlit on Steam today!

The whole campaign took us just eight days, which was a bit surprising! But we really wouldn't have been able to do that without the help of our community. Not only that, but we've been greenlit even before we reached the top 100 list! That certainly says something, not sure exactly what, though, but we are happy with the end result!

Now, after reaching this important milestone we will put all of our efforts towards finishing the game as soon as possible. We really hope to release it this year, but you never know, we will most likely end up releasing in January. In any case, our primary goal now is to deliver a quality product!

I'd also like to remind you that you can already preorder Dinocide and be among the first players to lay your hands on the game when it is released. You can do that in our official AtomicTorch Store, you will get some extra goodies along with the game and the Steam key as well, obviosly!

VoidExpanse 1.6.x update is out!

Added on 24 November 2015 by Lurler.

We have a new VoidExpanse update for you!

This update took us a bit more time than we initially anticipated, but it is an extremely important update in the long run. We completely rewrote certain libraries and addressed many longstanding issues. This should really be the most stable build thus far and we hope that this will solve all known issues once and for all, giving you guys the best possible user experience!

Aside from bugfixes we were also able to sneak-in a few gameplay changes and balance adjustments and a few new features for modders, so that should be useful as well!

Anyway, you can read the detailed patch notes on our forums, as always.

Dinocide Greenlight launched!

Added on 20 November 2015 by Lurler.


We are happy to announce that we have finally launched Steam Greenlight page for our upcoming title - Dinocide. And we welcome everyone to support our campaign! With your help we can certainly pass it in a very short time and finally make the game available to everyone!

Moreover, as we previously announced in our blog you can also grab the Dinocide demo to get the taste for the game even before the official release. The demo can be found on the official website - www.dinocide.com and specifically on this page. Both demo and the game are multi-platform and can be played on Windows, Mac and Linux.

Anyway, try the demo, join our forums if you haven't yet done so, vote for our Greenlight campaign and let's see where it all goes! :)

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