Today, I want to share some details with you about the AtomicTorch team, about who we are and what we do for fun when not busy working on our first project; VoidExpanse.
I am one of the founders of the company, and the game designer and producer for VoidExpanse. I am the person who talks with our external teams and takes care of the general day-to-day business that keeps AtomicTorch running.
My story as a game developer goes way back to when I was still in kindergarten. My father bought a ZX Spectrum and I tried writing small programs that played sounds by following a guidebook. I didn't understand any concepts of programming back then, but it was a good fun for the five-year old me. Later, I started writing small games using Delphi in school, then online stuff in PHP, then C# in college, and now, here I am finally working on a something big with a team of other awesome people!
I also like to actually play games; my favorites are System shock 2, Stalker: Call of Pripyat, Morrowind, Gothic 1&2, and Evil Islands. For indies I would name Kerbal space program, Minecraft, Factorio, and Gnomoria.
I’m not really the sort of person who watches a lot of movies or television, but I would say that my few favorites are the Star Wars original trilogy, Terminator 1&2, and the Matrix. For TV series, my favorite is Stargate SG-1, which is an important inspiration for this game, as well as, Stargate: Atlantis, and Mythbusters.
When I am not at work on VoidExpanse, I enjoy studying linguistics and game design. I also play airsoft and dabble in electronics (as in soldering stuff together and programming ICs).
I’m a developer here at AtomicTorch. I was born and raised in Moscow, Russia. I graduated Moscow Institute of Physics and Technology, worked as a software engineer for a couple of years, then moved to Ho Chi Minh City to become a part of the AtomicTorch team. My history in game dev goes back to 1997, when my brother wrote his first program in BASIC and I watched over his shoulder. That was the first time I realized what I wanted to do in my life - create something.
I prefer video games that offer unique and interesting stories. Most of my favorite games are from 1995 to 2005 – my golden age of games, including Gothic, Morrowind, Dark Earth, Neverhood, Little Big Adventure, Quake, Drakan: Order of the Flame, Blade of Darkness, Rune, Outcast and many, many more. More recently, I’ve enjoyed Dishonored and The Cave.
I like to let loose creatively with a variety of hobbies in my leisure time; creating my own tiny games, composing music, writing novels or scripts, and other kinds of stuff. Of course, I enjoy spending time with my family - my wife and my son.
I come from Samara City Russia. My job on VoidExpanse is developing the client for the game and overall control of the code base. The game client is a piece of software that connects to the game server and actually allows people to play the game, while the server provides the connections and sends information back to the game client. As you can imagine, Dmitry and I work pretty closely together.
When I watch television, I am a fan of the Stargate series, Game of Thrones, and House M.D. For games, my favorites include Fallout, Gothic, The Elder Scolls, Need For Speed, and Operation Flashpoint.
One thing that sets me apart from my coworkers is that I am a fruit maniac! I live to eat fruits and veggies, so if you ever invite me over, make sure that is what’s for dinner.
I was born in beautiful city of Odessa, Ukraine. I am the artist here at AtomicTorch, doing both the 2D graphics and 3D modeling for VoidExpanse.
As an artist, I am inspired by science fiction, fantasy, and historical books and films. Among my favorites are Alien, Terminator 2, Game of Thrones, and Lord of the Rings. My other sources of inspiration are folk metal music, nature, and of course my kids and wife. My favorite games include Dwarf Fortress, Mount and Blade, Planescape: Torment, DayZ and many indie titles.
Sometimes I wear armor and take part in battles, castle assaults and tournaments. I play airsoft and enjoy backpacking in the mountains, and I also enjoy reading about a wide variety of science-related topics, like biology, history, paleontology, astronomy, and so on.
So, that is a little insight into our team at AtomicTorch Studio. Remember, if you are a game developer who wants to work with a great team, you can check our Jobs Page to see what positions we have available. We want to work with the best people. If that is you, please apply to be part of our team.